I had the opportunity again this year to address the International Retail Design Conference on the subject of technology-enabled design two weeks ago in Toronto. Out of the conversations stemming from this presentation, it quickly became apparent that this is a major area of both interest and concern to retailers, as the opportunities to bring the disciplines together are immense... as are the potential challenges.
In that presentation, I explored 5 "Do's and Don'ts" of technology-enabled design:
1. Don't let your competition design your shopping experience.
Designers are used to thinking of the in-store experience as self-contained and in their control. No matter what influences a 21st century shopper may have been under OUTSIDE the store (marketing/advertising, ecommmerce, social media, etc.), once they step into the store, they're free of those influences. That's simply no longer the case, as competitors can (and do) connect with shoppers at the store shelf using tools like Amazon's mobile app. With two touches on their phone, a shopper can go from considering a product in your store... to purchasing it from Amazon, at a lower price and without the overhead of bringing the product to the shelf. This leaves retailers with a simple choice: step up and create a better mobile enabled shopping experience that keeps the shopper engaged with the brand both physically and electronically... or cede half the shopping experience to competitors.
2. Do start thinking of yourself as an experience designer.
The discipline of store design is changed by the addition of the new tools next-generation technology brings to the table. Technology has in the past been relegated to the IT department and design constrained to the in-store experience... and never the twain shall meet. The future of "store design" is taking the shopping experience and expanding the touchpoints beyond the physical elements of the store. Store designers must embrace a future where their "designs" are experience that touch the shopper at home, on the go, and in the store... not just physical elements within the store itself.
3. Don't think technology use is (too) generational.
It's far to easy to dismiss technology as something that only the youngest generation of shoppers embraces, and therefore not relevant to "our target shoppers." The truth is that shoppers of virtually all demographics are rapidly adopting new technologies into their lives, and retailers that dismiss incorporating technology into their store experiences run the risk of being perceived as increasingly irrelevant by ALL their shoppers, not just the young ones. The fastest growing segment of Facebook users, for example, isn't college students: it's women 45-54, and these tech-enabled mid-life women represent a powerful buying segment who are already FAR ahead of most retailers in their use of technology.
4. Remember that 50% of shoppers will be carrying smartphones in 2012.
The window of opportunity for retailers to take a "leading edge" or even "fast follower" role in embracing mobile technology is closing rapidly. Ecommerce players like Amazon and Zappos already have strong mobile strategies in place, and retailers deploying mobile solutions will quickly see the perception of their innovation shift from thought-leader to also-ran. Analyst estimates vary somewhat, but all project a tipping point within two years where the majority of shoppers are carrying and using smartphones. And retailers should keep in mind that on average, the demographics of their shoppers will skew slightly higher than the "average" American... so the percentage of smartphone users amongst their most important shopping segments will likely be even higher.
5. Consider a trip to Japan for inspiration.
While examples abound all over the world of retailers who are "doing it right" with store design, Japan alone has the unique advantage of a very well evolved mobile infrastructure. Near ubiquity (and universal compatibility) of smartphones that can read a single barcode standard, display information, and even allow payment means that shoppers in Japan are simply more used to using their phones in the shopping process than any other single market. From Japanese gardens to convenience stores to public transportation, Japan abounds with cutting edge examples of mobile shopping. The JAPANSHOP expo in March 2011 offers a unique opportunity to see the intersection of technology and design both from the retail industry perspective and examples scattered around in stores.
6. Don't be afraid to take risks; this is the time to experiment.
There is no right or wrong answer to technology-enabled store design, and what will benefit retailers the most right now is the willingness and ability to experiment and make (controlled) mistakes. The bottom line is that there are many new shopping patterns and dynamics emerging, and taking advantage of these new shopping ideas requires trying new things, measuring the results, and deploying those that work. Without both a willingness and ability to learn from those trials, retailers will relegate technology into old paradigms in the store... a fatal mistake that will let their competition leapfrog ahead.
Obviously, this isn't a complete list, but starting here will give retailers - and in particular store designers - a good foundation for begining to bring technology into the store.
The entire presentation, including slides and video, is hosted on our Vimeo channel, and you can view both parts - or an eight-minute shortened version - below.
IRDC 2010: The Do's and Don'ts of Tech Enabled Store Design - Part One
IRDC 2010: The Do's and Don'ts of Tech Enabled Store Design - Part Two
IRDC 2010: The Do's and Don'ts of Tech Enabled Store Design - 8-minute Short Version